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Digital City 9:00 - 10:30am Friday June 15th

Thomas Seebohm (co presenting with John Danahy)
Associate Professor, University of Waterloo, School of Design
“ Towards Constructive Dialogue with Real-Time 3D Visualization and GIS”

Towards Constructive Dialogue with Real-Time 3D Visualization and GIS
An overview is provided of how virtual, 3D, urban models, that can be viewed in real time, are used to visualize future urban development with public participation. Examples of such 3D virtual urban models created by the authors will be shown and critical issues related to the use of these models will be discussed.

Thomas Seebohm’s research interests involve digital technology to design a more holistically conceived architecture and urban environment. A special focus of his research is digital urban design and the use of 3D, real-time, virtual city models for designing livable cities with community participation. He has also been involved in the linking of Geographic Information Systems (GIS) data with computer aided design (CAD), in particular, the generation of 3D models from GIS mapping and attribute data. Thomas Seebohm is a registered architect, a professional engineer and an associate professor of architecture at the University of Waterloo. Co-presenting with John Danahy.

John Danahy
Associate Professor, University of Toronto, Faculty of Architecture, Landscape and Design
“ Towards Constructive Dialogue with Real-Time 3D Visualization and GIS”

An overview is provided of how virtual, 3D, urban models, that can be viewed in real time, are used to visualize future urban development with public participation. Examples of such 3D virtual urban models created by the authors will be shown and critical issues related to the use of these models will be discussed.

John Danahy has developed an internationally recognized expertise in digital media for design, planning and visualization. He teaches in landscape architecture, urban design, planning, architecture, and computer science. He has lead the development of research software systems at the Centre for Landscape Research (CLR) and been a pioneer in the use of computing and virtual reality in urban design and landscape architectural practice. He is Director of the CLR, an executive committee member of the Knowledge Media Design Institute (KMDI) and a founding member of the Canadian Design Research network (CDRN). Co-presenting with Thomas Seebohm.

Rodney Hoinkes
Chief Technology Officer, Parallel World Labs
“Parallel World Intersections”


The real and parallel worlds intersect in more ways than 2, 3, and 4D representations and analysis, dreams of paperless offices and video conferencing. The parallel world is changing how we engage in the fundamental dialogue about our world (in all forms) and co-create the next generation. Capabilities for community engagement in complex spatial issues are increasing at a rate that can only be considered staggering. Are you ready for (or even thinking about) “The World 2.0”?
 
Dr. Hoinkes has pioneered the development of Group Interactive Immersive Cinemas, Cultural Massive Multi-user Online Worlds, Serious Games, and Online Communities through more than 50 installed projects. He has taught at the University of Toronto, ETH, Zurich, and Harvard University. In addition to being the Chief Technology Officer for Parallel World Labs, he is also a Research Associate at the Centre for Landscape Research, University of Toronto.

 

CONTACT MEDIA

 

LOCATION
The DX, 234 Bay, Toronto, Ontario will be the site for most sessions. Selected sessions will be held in nearby locations within easy access of the DX.


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